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windows - how to have renderdocui.exe run GTAVLauncher.exe while script hook v dll is in the game directory?

I get this error when I am starting the GTAV game using RenderDoc (v 0.27) and I have Script HooK V dll in the GTAV game directory (which is for game modding). I get this error: win32_network.cpp( 344) - Warning - Failed to connect to localhost:38921


Seems both Script Hook V and RenderDoc are trying to access the same port and race condition happens. How can I resolve this problem?


Latest version of RenderDoc (v 0.33) doesn't have this problem. Latest version of RenderDoc: The version of RenderDoc I am using:


When I use Script Hook V separately (meaning I start the GTAV game by clicking on GTAVLauncher.exe not from renderdocui), this is the log I receive:


// GTA V SCRIPT HOOK (build Dec 15 2016, v1.0.944.2)
// (C) Alexander Blade 2015-2016
[18:36:37] INIT: Started
[18:36:37] INIT: Success, game version is VER_1_0_944_2_NOSTEAM
[18:36:37] INIT: Registering script 'NativeTrainer.asi' (0x00007FF9AFD7A3C0)
[18:36:38] INIT: Registering script 'Nice Fly.asi' (0x00007FF9AFA42700)
[18:37:39] INIT: Pool 1 extended
[18:37:39] INIT: Pool 2 extended
[18:37:39] INIT: Pool 3 extended
[18:37:39] INIT: Pool 4 extended
[18:37:44] INIT: GtaThread collection size 188
[18:37:44] INIT: wnd proc 0x00000000FFFF09C3
[18:37:44] INIT: IDXGISwapChain 0x00007FF985C5EB48 (0x00007FF985AE1950)
[18:37:44] INIT: IDXGISwapChain set
[18:37:44] INIT: DX init started

And I see the Native Trainer UI like below by pressing F4 in the game:


enter image description here


And here's what the ports look like using TCPView:


enter image description here


These are the files I have in GTAV game directory in order to use modding:


enter image description here


Also these are the ports used by GTAV when running it without script hook v files in the game directory and by clicking on GTAVLauncher.exe (not with the use of renderdocui.exe):


enter image description here


And when I start the game using renderdocui capture utility I get this log:


RENDERDOC:  [19:11:10]             core.cpp( 242) - Log     - RenderDoc v0.27 x64 (NO_GIT_COMMIT_HASH_DEFINED) loaded in replay application
RENDERDOC: [19:11:55] win32_process.cpp( 307) - Log - Injecting renderdoc into process 10244
RENDERDOC: [19:11:56] remote_access.cpp( 389) - Log - Got remote handshake: GTAVLauncher () [10244]
RENDERDOC: [19:12:00] remote_access.cpp( 558) - Log - Got a new child process: 11544 38921
RENDERDOC: [19:12:07] remote_access.cpp( 558) - Log - Got a new child process: 2568 38923
RENDERDOC: [19:12:17] remote_access.cpp( 558) - Log - Got a new child process: 256 38923

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